Nintendo Wii Review: Wii Music
Published November 23, 2008
One of our most creative human expressions is music. This Wii exclusive game feeds that artistic desire with creativity, improvisation, skill and art. There are no mistakes and no game scores - just the pure joy of playing, or, if you need practice, imitating play. This free roaming game play allows great creativity and exploration. Developers avoid a cookie cutter progression scheme to create more nonlinear opportunities and experimentation.
Wii Music uses the Wii remote, nunchuk and balance board (bass and hi hat pedal for the drum scheme) for control, which all require finesse and timing to truly master game play. The 1 and 2 buttons on the remote allow you to modify the sound while other buttons produce some flashy physical moves (spinning, etc.), which can jazz up the video recordings. You can even tip the remote up and down to change certain instrument’s sounds. These easy-to-use controls allow anyone to explore Wii Music, with a broad spectrum of styles and goals, developing skills in timing, rhythm and harmony. Of course, novice music players can learn all these skills and improvise at their own pace, ultimately unlocking more songs (50 in total with more likely on the way) and other content.
The song cache includes a wide range of recognizable, simple tunes (“Twinkle Twinkle Little Star”, “O Christmas Tree”, etc.) that also spans the globe (Mexico, Japan, Russia, etc.), so just about anyone can recognize a few tunes. Various musical genres (jazz, Hawaiian, etc.) enhance worldwide inclusion even more. Widely popular songs include "Every Breath You Take" by The Police, "Material Girl" by Madonna, "The Entertainer" by Billy Joel and "Woman" by John Lennon. Other song standards include "Daydream Believer" by The Monkees, "I'll Be There" by The Jackson 5, "Please Mr. Postman" by The Marvelettes and "The Loco-Motion" by Little Eva. Wii Music also includes numerous arrangements and symphonies by Tchaikovsky, Beethoven, Mozart and Strauss plus pieces from Carmen and the Chariots of Fire theme. Developers also had Nintendo game music from Animal Crossing, Mario, Zelda and even F-Zero. You can always improvise, modify and create your own song arrangements any time, which creates endless results.
Music instrument/theory veterans have a great advantage here, especially in the pitch tests and conducting mode, and can probably just jump right in, though novices might want to hit the practice modes before big performances. These songs work well in an arrangement with the wide instrument base (60+). Unless you watch your music performances on video, you never really get to see yourself play. Wii Music incorporates the Mii avatars to let you view your performance as well as hear it. The visuals really help with the timing on percussion instruments while other challenging instruments just take time to master. Developers throw some entertaining musical elements into the mix such as dog barks/cat meows (with your Mii in costume), modified vocals, cheerleader, martial arts and game sound effects.
- Nintendo Wii Review: Wii Music
- Published: November 23, 2008
- Type: Review
- Section: Gaming
- Filed Under: Culture: Media, Gaming: Nintendo Wii, Review
- Writer: Tall Writer
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What will they think of next? The sense of smell on the Wii, anyone?